Thursday, February 14, 2013
Guild Wars 2 Dungeons have already been tweaked
So it appears the dungeons have already been tweaked & adjusted a bit which is a excellent thing. I ran twilight arbor last night and acknowledged that trash mobs appear to have had their harm output reduced quite a few along with their hit points seemed a bit fewer than previosly.
Healing overall appears a bit more valuable. Also the ability to Rez aero was not there as you can not release to a waypoint while your group is still engaged in battle. Meaning in the event you die you are out untill an individual either an individual aides you to bring you back or the group wipes or wins. Meaning if the group wipes you all come back together.
Great alterations IMO . Now only if they can find a technique to get individuals in the game to socialize more.
That will never take place. The game is built around solo play.
I don't forget in the dev diary them saying something like " ppl will group together naturally, & socialazing will be fluid" bla bla bla or something to that affect.
Nevertheless frankly it is just you the Guild Wars 2 gold player in the same farm with other other faceless players grinding out the same prgress bar. no more social than managing a four way stop at an intersection in traffic. No social interacting, just going by means of the motions with ppl next to you.
The way mmo's were: Community, Exploration, Character Development, Conquest.
The way mmo's are now : Cut-Scenes,Cut-Scenes, Linear Story, Cut-Scenes...
This really is the complete reason I have stopped playing the game. I have joined a number of guilds, no 1 talks; attempted to group/chat with arbitrary players, no success. I have never had an situation discovering a social community in other MMOs, nevertheless for whatever reason, I have actually been completely unable to find a place in GW2. So once all of my RL friends quit, I stopped logging in as well.
I never mentioned forced grouping. However no insentives to work together, content that is less complicated by yourself, no reward for grouping, too much focus on linear solo story, no dependent roles, i could go on & on.. all this garbage makes a somewhat anti social gw2 gold game.
Find Out More:
http://gw2goldnet.techmaza.in/2013/02/14/guild-wars-2-requiring-players-to-alter-passwords-after-long-up-keep-new-pvp-map-detailed/
http://www.greatreplies.com/Advertising-Marketing/Do-you-still-worried-about-what-should-be-send-on-Valentine's-Day?_1301
http://zumeet.com/blog/15316/a-brand-new-pvp-map-coming-to-guild-wars-2/
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